//
//  GuiListener.h
//  ATM Killer
//
//  Created by Cloner Team on 9/16/14.
//
//

#ifndef UPGRADE_LISTENER
#define UPGRADE_LISTENER

#include <iostream>
#include "../ugame/include/ugame.h"
using namespace ugame;

class UpgradeListener : public UGListener {
    UG_PROPERTY_FULL(UGListenerFunc, changeCharacter, ChangeCharacter);
private:
    UpgradeListener();
    virtual bool init();
public:
    virtual ~UpgradeListener();
    CREATE_FUNC(UpgradeListener);
};

#endif /* defined(__AtmKiller__GameListener__) */
